AI Insights · Timothy · April 2025
Top Ultracasual Games on Unified Platform in Central America Q1 2025
Explore the performance trends of the top ultracasual games in Central America during Q1 2025, based on Sensor Tower data.
In the first quarter of 2025, ultracasual games on a unified platform in Central America showcased varied performance trends. Here's a closer look at the top five games:
PlaySlime:Slime Simulator Game from Slime Simulator Studio maintained a consistent weekly revenue, peaking at around $2.5K in early February. Downloads showed a decline throughout the quarter, starting at 2.4K and dropping to 673 by the end of March. Active users, however, remained relatively stable, averaging around 14K weekly.
Perfect Tidy by ABI GLOBAL LTD. experienced a significant decrease in weekly downloads, starting at over 210K and falling to approximately 51K by the end of the quarter. Revenue mirrored this trend, beginning at $640 and declining to $119. Active users also saw a downward shift, with numbers dropping from nearly 490K to 240K.
Diamond Painting ASMR Coloring from Crazy Labs had fluctuating download numbers, starting at 73K, dipping mid-quarter, and recovering to about 23K. Revenue remained modest, peaking at $239 in late February. Active users showed a recovery trend, ending the quarter at approximately 53K.
World of Slime Simulator Games by Solid Apps INC. had stable revenue, averaging around $150 weekly. Downloads were minimal, with a slight increase from 42 to 11 over the quarter. Active users decreased steadily, ending at 95.
Draw it from Kwalee Ltd showed a significant spike in downloads at the end of January with over 32K, followed by a decline to around 15K. Revenue had a moderate increase, peaking at $182 in February. Active users saw a boost mid-quarter, reaching 56K before stabilizing around 35K.
These insights are based on data from Sensor Tower, where more detailed analytics are available.